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RE[7]: Text-only yet up-to-date tutorial

Always up-to-date installation/prerelease starter's manual:https://docs.google.com/document/d/1mJCqgq311dfQ-uCoNw4VYrjtSRSicyzAKr6txUIOh1Y/edit?usp=sharing ATTENTION: New bitstream has new filenames!...

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RE[4]: TCP/IP API:s for BASIC and assembler?

I can hardly wait to be using peeking and poking? Do you seriously promise we will be using peeking and poking to access the Ethernet side of the hardware? I do hope so! Would it be complicated...

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RE[16]: Request: Video Resolution less than 1200p

There will be an analog output, probably composite or oldschool RGB. Goal is to be able to connect a 1084s or other oldschool comodore monitor.

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RE[5]: Bitstream Updates

For those interested in the reason for the "drop to monitor" bug, it is when the SD card file system and the Kickstart file system code don't agree on where particular sectors are. This can probably...

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RE[15]: Monted 00 Partitions

As noted, the KICKUP.M65 file is not required. It is for providing a patched Kickstart, without having to replace the bitstream. It is normally only required for people working on the kickstart code,...

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RE[7]: In the future the core/kickstart should be on writeable chip on the...

Yyyaaappiieeee!!!! :D

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RE[9]: A few ideas.

I certainly want a disk drive in mine as it will enhance the retro feel of the machine. I'm assuming the drive will be a high density and that the hardware will support it. It will be an interesting...

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RE[1]: Write support

Similar Q: Mega65 reads disks, writting works not. I tried to test Last Nija 2 and when it had to load data, only hangs. Miro

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RE[18]: Request: Video Resolution less than 1200p

So, my earlier post in this thread was about 1920x1200... Now I have PC with 3 desktops - two 1920x1200 and one 1600x1200 (later exchange to 1920x1200). Reasons of this 16:10 1920:1200 was not M65, I...

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RE[1]: Mega 65 Downloads

Hi Ordyne, I just set up an open data room and uploaded the first demo disk (without the copyrighted games) to it. Please find it (and more in the future)...

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RE[4]: NTSC or PAL?

At the moment we have the wonderful combination of a PAL C64 running in 60 Hz :) As timings will change and we are moving towards exact cycles everything is in change anyways.

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RE[2]: Write support

No write support yet. Noone has taken the job of doing better 15X1 emulation yet. Hopefully someone will pop up soon ;)

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RE[16]: Monted 00 Partitions

Here is what worked for my setup: The SD card requires a primary partition to run from. I have a 2GB Micro and a 4GB Micro SD card (non hc) and both worked perfectly fine once the partition on the...

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RE[2]: Mega 65 Downloads

Hi Deft, Thanks for that, loving the old school colour bars :) Is there any IRC/Chat channel where Mega65 peeps are hanging out? Thanks, Ordyne

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PSRAM bitstreams?

Howdy everyone! Just curious - I received the link to the latest bitstreams but noticed the files are called DDR*.rar. Am I correct in assuming these bitstreams are for the Nexys4DDR board and not the...

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RE[2]: PSRAM bitstreams?

Hello Matty C, We have built it all using ISE, not Vivado, because when we last checked, Vivado had some big problems with inferring the large BRAM units in the design. That said, if you are willing...

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RE[4]: Mega 65 Downloads

Hello Ordyne, For the moment for various reasons related to laziness, the lack of an IRC client that I actually like on a Mac, we are mostly using Skype and/or Tox (which we have just started using,...

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RE[17]: Monted 00 Partitions

Hello all, Regarding the problems with the SD cards, it would be quite helpful if someone were to post me one of the SD cards that is not working, or if you prefer, on a UNIXy kind of OS, use dd to...

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RE[3]: Write support

The issue of being able to write to the disk images has been on the queue for a fair while, but is currently stuck behind these two big items that I am working on: 1. Get 6502 illegal opcodes working,...

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RE[19]: Request: Video Resolution less than 1200p

Hello, Regarding the comments about aspect ratio being messed up with down-scalers, we can actually correct for that in the VIC-IV, since everything actually passes through the horizontal hardware...

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